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Driv3r Reviews. Were PSM2 & XBW honest? (Part II)
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NickSCFC
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PostPosted: Thu Jun 24, 2004 1:45 am    Post subject: Reply with quote

Can't be arsed to read through the whole thread, can someone remind us of the review scores please.
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PostPosted: Thu Jun 24, 2004 9:06 am    Post subject: Reply with quote

tnman wrote:

GwiDan wrote:
Everyone knows that magazines get paid off; it's been happening for years.


Everyone? What a crock of shite.


Yes, everyone. It's like Watergate - everyone knows that politicians do dodgy deals, as it's part of their career. Presidents give the go-ahead for assassinations etc. Nobody cares until it's shoved in their faces publicly, then there's an uproar. History repeats iself; look back through the timeline and you'll see many examples of what wouldn't shock anyone in private conversation causing absolute madness when it's "made public", so to speak. Do you really think this is the first - or only - game to be "improved"? Of course not! It's just that nobody's making a fuss about the past titles because it was never made public that these games were actually a crock of turds.

tnman wrote:

GwiDan wrote:
Printed magazines are no longer worth the trees they're printed on - the journalists don't make enough money to have ideals, and if they're offered a nice bonus for some mild "alterations" to an unimportant-in-the-grand-scheme-of-things game, then so be it. It's human nature, and filthy rich game publishers capitalize on this.


I’m not saying things like this don’t happen, but at Future I know they don’t. For the week I spent there I didn’t see any cash-ridden envelopes which are what everyone thinks lies around desks casually.


Firstly because bribery of a magazine would never be via cash - it'd be administrative and untraceable. A verbal contract of a review getting a higher score equalling more advertising pages is much more beneficial than an envelope stuffed with wads of cash - to both parties.

tnman wrote:
GwiDan wrote:
He'd be a brave man to come back after yesterday, and the fact that their editorial team bowed to the might of commercialism instead of refusing with a bit of integrity showed they're not particularly brave at that Future office.


Nobody who has posted in this thread has yet to provide iron-cast evidence that any dodgy dealings have been going on at Future.
And as Miriam_NGC posted earlier in the thread, things have been sent back before - Future employees just don't whore gifts and shove on a good review score.


Wrong, NGC employees don't whore "gifts" (used in the loosest "Godfather-esque" way possible). Who's to say the other mags don't? It's easy enough for the editor to be slipped a nice Toshiba widescreen for a bumped up score to a game nobody cares about.


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Eighthours
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PostPosted: Thu Jun 24, 2004 9:22 am    Post subject: Reply with quote

KKLEIN wrote:
Where's Nick 'Harry Potter' Ellis? He promises he'd come back on here & guess what? He doesn't. Someone has said something to him obviously.

I wish everyone that works for Future would come on here, in fact any forum for that matter, stick their jobs & reveal what exactly does go on in that building because it's now just becoming a total embarrassment. What are Future going to do, fire everyone?

If magazines weren't a total laughing stock before they certainly are now.


Btw, a Future employee has been on here in the meantime to further defend the mags....a quick look at the content of the posts (look back over the last 2 or 3 pages) will let you know who it is. I don't feel happy revealing his name since he clearly doesn't want us to know, so don't make the usual "is it so and so" posts, just work it out for yourself! It's not rocket-science!!

As for the guy who was talking about how some people will enjoy the game so there's nothing wrong with the reviews......let me reiterate (for about the 30th time) why there are suspicions....

1. The ONLY 2 overwhelmingly positive reviews for the game were the exclusive reviews, published before any others. Critical consensus is that the game isn't very good. The 2 positive reviews are total anomolies, waaaay out of the "score zone" that the other reviews have given the game. Hmm.....the only 2 exclusive reviews...the only 2 really good marks. How suspicious is that???!!!

2. Atari PR was ordering websites and publications not to put up reviews before Driv3r was on the shelves, and threatened websites that did.

Basically, anyone who disagrees that this at least LOOKS incredibly dodgy, is either being disingenuous or isn't very clever. And I don't believe that the poster who defended the reviews is stupid.
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Sprite Machine
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PostPosted: Thu Jun 24, 2004 9:29 am    Post subject: Reply with quote

jeebus wrote:
Sprite Machine wrote:
jeebus wrote:
Another good example of personal opinions not mattering when reviewing games would be Pro Evo
....
it's again rather obvious that this is one of the best football games ever conceived.

Rolling Eyes You do realise the inherent contradiction there, dontcha?


Er... no I do not. Care to explain that inherent contradiction a bit then?


Certainly.
Your comment said that personal opinions sometimes don't matter when reviewing games; then you said that Pro Evo was one of the best football games around. That is the contradiction. "Pro Evo is one of the best football games around" is your personal opinion.

jeebus wrote:
I didn't say it was the best football game around, I said one of.
I was just saying how, despite the fact I don't care about football, it is still obvious that Pro Evo is an exceptionally well designed game...

Yes, obvious to you. That's still an opinion; however it's one which has been well-considered beyond the normal boundaries of what you'd call 'fun'.

Um, see? Wink
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PostPosted: Thu Jun 24, 2004 9:35 am    Post subject: Reply with quote

So what have we established so far..

A magazine received some unfinished review code (as it seems is standard practice), and were told that the bugs would be fixed by launch (as appears to be standard practice), so that they could get a review out before launch, given magazine lead times etc..

The reviewer enjoyed it, and due to the fact he was told that the bugs would be gone by launch, he gave it a good review.

Turns out the game was released with the bugs still intact, and by many accounts is a bit of a stinker. It also turns out that Atari have been running some promotions with the magazine.


Ah well, sh*t happens. And the results? Some 'casuals' have bought a 'crap' game. Which they'll probably actually enjoy, they seem to enjoy most games anyway ("Bad Boys II is awesome" - true story).


I tell you what though, I'm desperate to play the game.......!
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PostPosted: Thu Jun 24, 2004 10:02 am    Post subject: Reply with quote

Reasons why Atari would want to rush Driv3r out the door...

1) they told their shareholders, several times, that Driv3r is their "make or break" title. If it fails, they're in BIG financial trouble;

and 2) even if they spent another 6 months developing and tidying the game, it couldn't win a head-to-head sales battle with GTA:San Andreas, which will be released in November. Not to mention Burnout 3 and many other fantastic-looking racing games coming out at that time.

For evidence of Atari's situation, take a look at this:-

http://quotes.nasdaq.com/quote.dll?page=charting&mode=basics&selected=ATAR&symbol=ATAR

And note the shareprice drop for the last 2 days (ie. since the Driv3r reviews hit the net).

Oh dear..
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PostPosted: Thu Jun 24, 2004 10:43 am    Post subject: Reply with quote

driverman wrote:
and 2) even if they spent another 6 months developing and tidying the game, it couldn't win a head-to-head sales battle with GTA:San Andreas, which will be released in November. Not to mention Burnout 3 and many other fantastic-looking racing games coming out at that time.


When you consider how well the franchise has sold before, that's a pretty chickens*it attitude from Atari to be honest, isn't it!!! If they gave Reflections time to finish the job properly, there's no reason why the game couldn't sell millions more than it will now, as previous iterations did.

driverman wrote:
For evidence of Atari's situation, take a look at this:-

http://quotes.nasdaq.com/quote.dll?page=charting&mode=basics&selected=ATAR&symbol=ATAR

And note the shareprice drop for the last 2 days (ie. since the Driv3r reviews hit the net).

Oh dear..


Serves them right, frankly.
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PostPosted: Thu Jun 24, 2004 11:03 am    Post subject: Reply with quote

The saddest thing about all this is The Boy Who Cried Wolf syndrome. It's a crime that Ico didn't sell, ditto Rez and dozens more over the last couple of years which are the kinds of games that could have expanded the industry, and took us in new and exciting directions.

But why would anyone listen to someone saying "No, look, it's really good, buy it!" in a mag when the last time they said it was about Driv3r or Galleon or something of that ilk? You can only let people down so many times before they stop listening.

As for the whole opinion / fact theory, Big_Damn_Hero (a Firefly reference, like it!) was spot on. Games reviewing isn't easy, and not any mug can do it right, but nowadays there's plenty of mugs being paid to do it. There's a whole world of difference between "Do I like this?" and "is this a good game?". If you can't see that difference, get the hell out of the industry.

I disliked (for example) Freelancer, but that didn't stop me giving it a decent review because I could tell it was a decent game.
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PostPosted: Thu Jun 24, 2004 11:20 am    Post subject: Reply with quote

Pug Fugly wrote:
So what have we established so far..

A magazine received some unfinished review code (as it seems is standard practice), and were told that the bugs would be fixed by launch (as appears to be standard practice), so that they could get a review out before launch, given magazine lead times etc..

The reviewer enjoyed it, and due to the fact he was told that the bugs would be gone by launch, he gave it a good review.

Turns out the game was released with the bugs still intact, and by many accounts is a bit of a stinker. It also turns out that Atari have been running some promotions with the magazine.


Ah well, sh*t happens. And the results? Some 'casuals' have bought a 'crap' game. Which they'll probably actually enjoy, they seem to enjoy most games anyway ("Bad Boys II is awesome" - true story).


I tell you what though, I'm desperate to play the game.......!


Yes, that just about sums it up. Almost.

The whole reason I created this thread was to highlight what I’ve been saying for years – never believe everything you read. I’m sick to death of dishonest reviews.

The review that sticks out in my mind was the laughable Tomb Raider: AoD review in OPS2M. The reviewer (I forget who it was now) slagged the game off over 5 pages yet awarded it 8/10. The poor reviewer was brutally honest in the games faults but the overall score simply didn’t reflect the review in question. It was fixed, simple at that. Any gamer reading this review would have though “Ooh, Tomb Raider, 8/10! Wow! It must be good!” and wasted 40 notes on that bit of crap. The reason it angered me more than Driv3r was that Tomb Raider was going to sell on its name alone, what we didn’t need was bent reviews in the gaming press.

And that’s another thing, the UK games press has always been the best. Go back to the 80’s and early 90’s and we had a multitude of fantastic gaming magazines dedicated solely to our favourite pastime. It could be argued that not all of them were straight but at least the ones I bought were written by gamers for gamers. It’s simply not the case today. Like all things everything must be produced to gain as much profit as possible using whatever means possible.

There’s only a few decent magazines available today, Edge (obviously), NGC, games™, PC Gamer and erm, that’s it. The rest are absolute rubbish.

PSM2 has been mentioned umpteen times in this thread. I remember just before the PS2 launched in Europe this great magazine launched. It was better than the official PS2 magazine which was (and still is) nothing more than a large advert for Sony, it was professionally laid out and everything was worded well, i.e. OPSM always took the positive stance, particularly with Sony’s in-house games, whereas PSM2’s opinion on forthcoming games was always one of apprehension and doubt.

I remember buying PSM2 a few months ago as they used a quote or two of mine in one of their features (GTA). It was the first time I’d bought the magazine in a long time and I was appalled at how bad the layout and even more surprised at the overall tone that the magazine was written in. Text and pictures were scattered all over the place, the overall use of the English language was dumbed down to appeal to a different target audience to the one the magazine intended to aim at the very beginning. I can only compare it to the god-awful CVG and GamesMaster. How can a magazine take such a dive in 18 months? It’s either Future dictating that PSM2 appeals to a different target audience (hence the changes) or poor editorial leadership.

Maybe, just maybe this thread can have a positive outcome. Maybe a few people can take a look at themselves and perhaps change how they do things. That is really what I had hoped this thread would achieve. It’s obvious the Driv3r reviews in PSM2 and XBW were nonsense and I have to feel sorry for Nick defending himself and his magazine. Either he had the bollocks to come on to explain (yes, his post was laughable and as transparent as one of Jordan’s tops, but hey, at least he bothered!) or he was sent here by his employers/Editor. Either way at least one magazine has had a say which means they are concerned.

I’m realistic enough to realise this whole incident will not force any drastic changes and it won’t stop anything like this from happening again but at least editors and publishers know they cannot fool everyone with their dishonesty.

Around August/September the annual build-up for Christmas begins. The likes of PSM2 will have their annual trips to EA to get the low-down on the 2005 editions of each of the large sports franchises. Wouldn’t it be nice if they could be brutally honest with their findings?

Wouldn’t it be nice to read reviews of Halo 2 that haven’t been sucked in by all the hype? Wouldn’t it be nice to read something that isn’t worded like a carefully written press release by PR companies? Wouldn’t it be nice if magazines started to write like unofficial publications and give us the hard facts and truth that they promise their readers? It’s not too much to ask surely?
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PostPosted: Thu Jun 24, 2004 11:21 am    Post subject: Reply with quote

gamespy wrote:


The only reason this muddled offering isn't getting one star is the impressive car physics and cities. But we can't forget the single-player game that's over in less than three hours once you've learned the routes of each mission, a series of me-too mini-games that offer no reason to play them, and an offensively small number of rewards. That's the DRIV3R package; all flash and no substance. Rent this, spend a few days marveling at the undulating town scenery of each locale, and once you finish the game, try to make your own fun. Reflections forgot to include that part.

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PostPosted: Thu Jun 24, 2004 11:27 am    Post subject: Reply with quote

Something else I've just remembered......didn't PSM2 (yes, that's Mr 90%) give Driv3r an absolutely scathing preview only 3 or 4 months ago, basically saying that it was turning out to be rubbish? I'm sure it did....oh the hilarity! Very Happy
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PostPosted: Thu Jun 24, 2004 11:32 am    Post subject: Reply with quote

Jonny_Darko wrote:

I disliked (for example) Freelancer, but that didn't stop me giving it a decent review because I could tell it was a decent game.


*Hands Jonny_Darko a banana*

I think that being able to differentiate between a good game and a game you like (irrespective of it's flaws) is the differentiator between the posters/reviewers/magazines I like to read and those I don't.

I love Silent Scope and HOTD3, but not for one second do I assume that they are "better" than Zelda:TWW or Mario64 (both of which leave me a bit cold, TBH).

How does this relate to Driv3r? Well, everyone seems to equate their personal preference with the "right" review score. There is a connection- I'd never give a game that I didn't like a 90%, irrespective of how superb it was supposed to be (IMO, any 85%+ game should make you like it-if only a bit- even if it's not initially to your taste), but reviewing a game does have an objective basis.

You can/should talk about technical ability. You can/should talk about level design. You can/should talk about the way saves are utilised, and so on.Opinion comes in when the review tries to give an impression of how well these elements tie together.

The opinion of the reviewer (as distinct from the opinions of a forumite, which is about whether you like it) should be a professional one. That is what this thread is about really- Did the reviewers act as professionals? Did they look at the game, divorce personal opinions (that could have been swayed by any number of *ahem* factors), and give you as objective as possible a rundown on the game?

Edge review brilliantly- they say what works and what doesn't and how the peices mesh together. I may not agree with the reviewer, but I can extract the relevant facts (save point distribution, and so on), and form an opinion of whether I will like a game. Did the 90% Driv3r reviews do this*? If the answer is no, then the 90% review is a sham and we are right to be outraged. If the answer is yes, then we don't agree with the reviewer, and need to get over it.

*I think we all know the answer to this bit....
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PostPosted: Thu Jun 24, 2004 11:51 am    Post subject: Reply with quote

Steve wrote:
PSM2 has been mentioned umpteen times in this thread. I remember just before the PS2 launched in Europe this great magazine launched. It was better than the official PS2 magazine which was (and still is) nothing more than a large advert for Sony, it was professionally laid out and everything was worded well, i.e. OPSM always took the positive stance, particularly with Sony’s in-house games, whereas PSM2’s opinion on forthcoming games was always one of apprehension and doubt.

I’ve got to disagree with you there Steve, OPS2 from issue 1 to 20 was great. It was laid out neatly, clean, nicely written &, look wise anyway, was on par with EDGE. From issue 26 something happened, the old Editor left & the mag took a nose dive. Less writing, more pictures, tacky pictures or topless pictures (that didn’t even correspond with the text), wonky reviews, re-used demos). It was awful. It changed editor again last year & along with it the look. In the last year alone, has changed twice. I have to admit it is better, not has how I remember it though. But then neither was OPM, that changed for the worse too in 1999.

Eighthours wrote:
didn't PSM2 (yes, that's Mr 90%) give Driv3r an absolutely scathing preview only 3 or 4 months ago, basically saying that it was turning out to be rubbish? I'm sure it did....oh the hilarity! Very Happy

Yes they did, they absolutely slagged it off – for 2 issues straight.

John Square wrote:
Edge review brilliantly- they say what works and what doesn't and how the peices mesh together. I may not agree with the reviewer, but I can extract the relevant facts (save point distribution, and so on), and form an opinion of whether I will like a game. Did the 90% Driv3r reviews do this*? If the answer is no, then the 90% review is a sham and we are right to be outraged. If the answer is yes, then we don't agree with the reviewer, and need to get over it.

Take a visit to 'our' (and I use that term very lightly) site & click the reviews section under 'PS2', you'll find the PSM2 review there. I say no, no it doesn't.
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PostPosted: Thu Jun 24, 2004 11:57 am    Post subject: Reply with quote

KKLEIN wrote:
Eighthours wrote:
didn't PSM2 (yes, that's Mr 90%) give Driv3r an absolutely scathing preview only 3 or 4 months ago, basically saying that it was turning out to be rubbish? I'm sure it did....oh the hilarity! Very Happy

Yes they did, they absolutely slagged it off – for 2 issues straight.


Well there's even more evidence for you doubters, then!! Very Happy
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PostPosted: Thu Jun 24, 2004 12:10 pm    Post subject: Reply with quote

Eighthours wrote:
KKLEIN wrote:
Eighthours wrote:
didn't PSM2 (yes, that's Mr 90%) give Driv3r an absolutely scathing preview only 3 or 4 months ago, basically saying that it was turning out to be rubbish? I'm sure it did....oh the hilarity! Very Happy

Yes they did, they absolutely slagged it off – for 2 issues straight.


Well there's even more evidence for you doubters, then!! Very Happy


I think we need to move away from gathering evidence. As my post above illustrates, I'm trying to steer this topic on what can be learned from this debacle and how things can be put right to avoid scenarios like this in the future. Obviously I expect zero input from Future as it's pretty much admitting they're in the wrong which they will never ever do.
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