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Driv3r Reviews. Were PSM2 & XBW honest? (Part II)
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OctogenarianPussy
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PostPosted: Wed Jun 23, 2004 6:26 pm    Post subject: Reply with quote

Do you realise there are people who don't?
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PostPosted: Wed Jun 23, 2004 6:27 pm    Post subject: Reply with quote

Quote:
banjo_ted wrote:
Do you realise how insulting the 9/10 score for Driv3r was for people who've bought the magazine, bought what they thought would be an excellent game and have subsequently been disgusted?


*Slams head on desk*.
Do you realise that there are people who enjoy DRIV3R?!


Come on, we're not back to that again surely? I'm sure there are people out there who will enjoy it, but are you honestly claiming that you don't expect the vast majority of people who buy it on the strength of the 9/10 review to be highly disappointed?
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PostPosted: Wed Jun 23, 2004 6:34 pm    Post subject: Reply with quote

tnman wrote:
*Slams head on desk*.
Do you realise that there are people who enjoy DRIV3R?!

Have you read this topic properly? Have you read other forums? Have you read other reviews? The game sucks & 90% (I did that on purpose by the way) seem to be totally disappointed with it. The game, however you, & Future try & hide it, is a mess.
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PostPosted: Wed Jun 23, 2004 6:47 pm    Post subject: Reply with quote

Some people seem to be using the "it's just an opinion" line a bit too freely. Opinions from professional game journalists simply can't vary as much as they have in this instance. How can a game get "Editors Choice" from one source, and slatered as "completely unplayable" by another? Seriously!

Take a look at Game Rankings page for Driv3r, there are currenly only 3 reviews on there with a score above 70%. Each of them are taken directly from Magazines, in the same manner that Gamesradars review was taken from PSM2, so you could easily assume all of them had copies of the game prior to it's general release, unlike the half dozen or so who reviewed it in the 65% - 30% range. Coinsidence I guess?

When the reviews start flooding in, this topic will have much more potential, but in the meantime there a lot to indicate that certain "professional" opinions are absolutely worthless, regardless of what lead up to the basis of those opinions. As somebody who enjoys what is already an expensive hobby, that worrys me.

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PostPosted: Wed Jun 23, 2004 6:56 pm    Post subject: Reply with quote

Pull yourself together. Remember. You are an outrageous vegetable Very Happy
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PostPosted: Wed Jun 23, 2004 7:16 pm    Post subject: Reply with quote

And you're a.... pussy. Very Happy
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PostPosted: Wed Jun 23, 2004 8:15 pm    Post subject: Driv3r Reply with quote

You've got to love Eurogamers sense of humour, sticking this link at the end of that review :-

Order yours now from Simply Games. Laughing

I just might get Driv3r from GAME and see what all the fuss is about (Isn't GAMEs 10 day no quibble return policy great Smile)
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PostPosted: Wed Jun 23, 2004 10:13 pm    Post subject: Reply with quote

ontwofronts wrote:

Flawed and untrustworthy review policy - Yes


On the evidence presented to this thread by Xbox World themselves, absolutely.

ontwofronts wrote:

Corruption and bribery at play - Unknown


Correct also.
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PostPosted: Wed Jun 23, 2004 10:21 pm    Post subject: Reply with quote

A couple of things I'd like to go into here - namely magazines reviewing unfinished code and publishers releasing buggy games:

Regarding magazines getting unfinished code to review - this is standard practice for most publishers.
The 'Review' code will typically be two to four weeks earlier than the 'Gold' code. As mentioned previously this is down to lead-times for magazines and whether the marketing department wants the review out the month before the game release or month of release.
Games will go to reviewers with a list of known issues, i.e. a list of bugs in the current code. They will naturally be told that these will be fixed for the final version of the code and are to be ignored for the purposes of the review.

Now this isn't being underhand on the part of the publisher (or at least the one I work for, can't vouch for others). The bugs mentioned are always endeavoured to be fixed for release. No-one wants to release a buggy game. However there are often constraints from 'above' on the release of the game. Typically end of financial year/quarter stuff. And if these people 'above' say the game goes, bugs are waived and it goes. Reality. That's how it works.
Doesn't mean that everyone working for the publisher or developer is happy about it but then they don't get paid to have to make those kinds of decisions. Shrug and carry on, it's business.

Now some reviews do mention that they are looking at unfinished code and some don't. Some magazines say they only review finished code and indeed their reviews are often a month or two after the game has been released.
I guess it's an editorial decision whether or not to tell the reader if the version of the game under review is final retail code or not.

Personally I would like to see it adopted as standard practice that magazines state as part of the review or in an info box whether or not the code they are reviewing is the final retail version. But then again even if they did I doubt the casual gamer would truly understand what difference it made to the review.
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PostPosted: Wed Jun 23, 2004 10:40 pm    Post subject: Reply with quote

Great topic this. Very enjoyable read.
I wasn't even interested in Driver 3 at all, I haven't played any of the previous installments, it seemed like just another gta wannabe to me... But after reading all this I must say I'm intrigued. I might give it a rent to see what all the fuss is about.

Anyway, about the "reviews are all subjective anyway" thing, I think Big_Damn_Hero already said it best:


Big_Damn_Hero wrote:
nellis wrote:
At the end of the day, Bob, much of this is surely down to personal opinion and taste.



This. Right Here.

This is the problem with games reviewing today. Allows you cheating weasels to slime your way out of anything. This sentence is equivalent to saying "Well, the existence of our mag is pretty f*ck*ng pointless really." Doesn’t it?

On one hand you’re going “buy the mag! It will help you make the right choice! We are the vanguard of taste, we know our stuff!” and on the other you’re going, quietly “But you might have to discount everything we say as it’s all just subjective really ain’t it?”

It is your job to seperate the good games from the bad ones. This isn't music, this isn't film. Opinion matters less than in other forms of media. I like The Mars Volta - they have produced one of the greatest albums I have ever heard. Maybe you hate them (probably) but like Suede instead – whereas I think they are shite. Music is just taste. Whereas, games can JUST BE CRAP. I pride myself on being able to tell good games from bad ones whether I like them or not. A good reviewer should know the damn difference. You’re in the wrong career. Get a job in politics.


For example, Metroid Prime. I've only ever played this game for a few hours, I just can't seem to get "into" it. But, if I worked for a games mag and I had to review this game, I'd give it 80% at least. And very probably more than that, because if I had to review it, I'd obviously play it more than a few hours, I'd do my best to finish it, and it would probably grow on me after a while. God knows what wondrous sights I'm missing at the moment...
Anyway, my point is, while the sci-fi setting might not do much for me, and the game doesn't "grab" me, so to speak, it is still very obvious that this game was designed with a great deal of skill and care. It is quite obvious from the moment you look at the title screen, in fact, and even more so when you actually start playing.

It would seem that this is not the case with Driver 3. It would seem that this game could have used another couple of months worth of development time, but it was rushed by the publisher (again), and now it's a buggy mess of a game (again).
Then again, I haven't actually played the game, so I might be talking utter sh*t, who knows...

Another good example of personal opinions not mattering when reviewing games would be Pro Evo. I couldn't care less about football, me, but when I see my mates playing this, and when I have the odd go myself, it's again rather obvious that this is one of the best football games ever conceived. The flow of a Pro Evo match is a lot more "realistic" (I really dislike using this word to describe videogames btw...) than other football games, even I can see that.

So what I'm trying to say is personal opinion/preference should not matter when reviewing a game. The difference between a great game and an average/awful one is always obvious, whether you like the genre or the design style or whatever of the game or not.
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PostPosted: Wed Jun 23, 2004 10:53 pm    Post subject: Reply with quote

tnman wrote:
banjo_ted wrote:
Do you realise how insulting the 9/10 score for Driv3r was for people who've bought the magazine, bought what they thought would be an excellent game and have subsequently been disgusted?


*Slams head on desk*.
Do you realise that there are people who enjoy DRIV3R?!


Do you realise there are people that think it's f*cking sh*t? 9/10 sh*t.

Many people, in fact. Like, say, reputable review sources.

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PostPosted: Wed Jun 23, 2004 10:59 pm    Post subject: Reply with quote

Where's Nick 'Harry Potter' Ellis? He promises he'd come back on here & guess what? He doesn't. Someone has said something to him obviously.

I wish everyone that works for Future would come on here, in fact any forum for that matter, stick their jobs & reveal what exactly does go on in that building because it's now just becoming a total embarrassment. What are Future going to do, fire everyone?

If magazines weren't a total laughing stock before they certainly are now.
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PostPosted: Thu Jun 24, 2004 12:30 am    Post subject: Reply with quote

tnman wrote:
Do you realise that there are people who enjoy DRIV3R?!

->Indeed.<- Confused It's still a bit sh*t, though. Crying or Very sad

Actually I'm wondering whether Gamecentral's and Eurogamer's 3/10s were both the result of retaliation against Atari and a big fat message to the guilty parties out there, more than it was about their honest view of the game... to tip the scales, so to speak. Not that I'd blame them - they bloody deserve it!


jeebus wrote:
Another good example of personal opinions not mattering when reviewing games would be Pro Evo
....
it's again rather obvious that this is one of the best football games ever conceived.

Rolling Eyes You do realise the inherent contradiction there, dontcha?

Don't confuse unprofessional appraisal with 'having-an-opinion'. Is Pro Evo the "best footie game around"? Most would agree, some would not. No-one's right or wrong about it, though.
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PostPosted: Thu Jun 24, 2004 12:52 am    Post subject: Reply with quote

Sprite Machine wrote:
jeebus wrote:
Another good example of personal opinions not mattering when reviewing games would be Pro Evo
....
it's again rather obvious that this is one of the best football games ever conceived.

Rolling Eyes You do realise the inherent contradiction there, dontcha?

Don't confuse unprofessional appraisal with 'having-an-opinion'. Is Pro Evo the "best footie game around"? Most would agree, some would not. No-one's right or wrong about it, though.


Er... no I do not. Care to explain that inherent contradiction a bit then?
I didn't say it was the best football game around, I said one of.
I was just saying how, despite the fact I don't care about football, it is still obvious that Pro Evo is an exceptionally well designed game...

Which is why I think personal taste should not come into play when reviewing games. Or at least it should not be used to justify giving 90% scores to games that are incomplete.

Um, see?
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PostPosted: Thu Jun 24, 2004 1:25 am    Post subject: Reply with quote

jeebus wrote:
It would seem that this game could have used another couple of months worth of development time


It could have used another year.

It's fun going through the game and finding all sorts of crap wrong with it.
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