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dodgy_dave Experienced Member
Joined: 15 Jul 2002 Posts:
1779
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Posted: Fri Jun 25, 2004 1:15
pm Post
subject: |
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Eighthours
wrote: |
dodgy_dave
wrote: |
Eighthours
wrote: |
Since your IP address has 2
other usernames on it, one being a regular
forumite, I suggest you bugger off quickly or
I'll have all your accounts
banned. |
Name and shame
Eighthours! |
I would, but I can't be
100% sure that he's not just posting from the
same college or
something..... |
Fair
enough _________________ Gamertag:
SoulSeeker86
http://users.ign.com/collection/heartstopper
- Games http://www.dvdaficionado.com/dvds.html?cat=1&id=heartstopper
- DVD | |
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Satako Starting Member
Joined: 21 Jun 2004 Posts:
26
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Posted: Fri Jun 25, 2004 1:18
pm Post
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dodgy_dave
wrote: |
If you'd bothered to read the
rest of my f*cking post I would have said it's a
technical underachiever.
F*ckwit... | Firstly, calm down. We're just
talking here.
I just fail to see how labelling
it a "technical underachiever" explains how it
works exactly as it's supposed to. I doubt highly
that Reflections originally intended to release
DRIV3R in the state it's currently in, and
therefore to say that the game isn't broken and
works exactly as it's supposed to is kind of an
outlandish accusation.
The general
consensus seems to be that Atari hurried DRIV3R
out before it was finished - I think the final
product proves that. No developer would like to
see their hard work in the hands of the public
before it was finished. After all, this is meant
to be a piece of work they can be proud of. I'd be
willing to bet that Reflections intended to fix
those technical flaws if they had been given the
time. | |
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bear Experienced Member
Joined: 30 Sep 2003 Posts:
1159 Location: Ireland
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Posted: Fri Jun 25, 2004 1:21
pm Post
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Just that a
reply back from that show I contacted
Quote: |
Dear bear, Thank you for
contacting us about this issue.We are currently
looking into the websites you mentioned to us in
relation to this topic and will probably mention
this on mondays show. However seeing as
George Bush is visiting Ireland this weekend it
is understandable that we are focusing todays
show on that and so cannot mention this today
despite the fact our listeners may be
interested. Yours, Sheila MacCarthy.2fm
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Eighthours Moderator
Joined: 23 Oct 2003 Posts:
6606 Location: Certainty
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Posted: Fri Jun 25, 2004 1:21
pm Post
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Right, the fool
is gone so hopefully we can get back
on-topic. _________________ Humiliate John Rodney Bennett
Trash CompDeck Confront Juliet But do
it quickly....you've only got eight hours to
live | |
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OctogenarianPussy Experienced Member
Joined: 19 Sep 2003 Posts:
649 Location: Retard Proof Clothing - Available
now
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Posted: Fri Jun 25, 2004 1:22
pm Post
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dodgy_dave
wrote: |
KKLEIN
wrote: |
dodgy_dave
wrote: |
Technically it's flawed,
therefore the disappointment comes in at a
technical level. Gameplay wise it is not,
therefore there really shouldn't be that much
disappointment at
all. | The cars handle great. They
smash up great. The graphics are, in most cases,
quite good. The rest of the game though isn't.
It's basically Dr1ver (okay not very
clever but what the
hell). |
And Driver 1 was
excellent.... |
The techincal flaws impact
on the gameplay. For example. If someone gets so
utterly frustrated by tanners inability to get
into a car at the crucial time to chase someone
over and over again that they literally blow their
own head off, I'd call that a disappointing
gameplay flaw. _________________ I came here
to chew ass and kick bubblegum. And I'm all out of
ass. | |
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dodgy_dave Experienced Member
Joined: 15 Jul 2002 Posts:
1779
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Posted: Fri Jun 25, 2004 1:23
pm Post
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When I say it's
not broken I mean it's not an unplayable mess. It
is very playable. I'm sure Reflections didn't want
it to be released with the pop-up and slowdown
still in place, but then no company does and other
games are released with these technical flaws too,
not just Driver 3!
The gameplay of Driver
3 though works exactly how it's intended too. It's
a brilliant driving game, handlings spot on and
the damaging model is the most realistic I've
seen. The missions are typical Driver missions and
are great fun, as is Take A Ride.
And yes
I'm also willing to bet that Reflections intended
to fix the technical flaws, but they didn't, and
they shouldn't get in the way of what otherwise
would be seen as a brilliant game, especially
seeing as they don't affect
gameplay. _________________ Gamertag:
SoulSeeker86
http://users.ign.com/collection/heartstopper
- Games http://www.dvdaficionado.com/dvds.html?cat=1&id=heartstopper
- DVD | |
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Eighthours Moderator
Joined: 23 Oct 2003 Posts:
6606 Location: Certainty
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Posted: Fri Jun 25, 2004 1:25
pm Post
subject: |
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dodgy_dave
wrote: |
When I say it's not broken I
mean it's not an unplayable mess. It is very
playable. I'm sure Reflections didn't want it to
be released with the pop-up and slowdown still
in place, but then no company does and other
games are released with these technical flaws
too, not just Driver 3!
The gameplay of
Driver 3 though works exactly how it's intended
too. It's a brilliant driving game, handlings
spot on and the damaging model is the most
realistic I've seen. The missions are typical
Driver missions and are great fun, as is Take A
Ride.
And yes I'm also willing to bet
that Reflections intended to fix the technical
flaws, but they didn't, and they shouldn't get
in the way of what otherwise would be seen as a
brilliant game, especially seeing as they don't
affect gameplay. |
With respect DD, you're
very much in the minority here. The flaws do
affect gameplay greatly in my
view. _________________ Humiliate John Rodney Bennett
Trash CompDeck Confront Juliet But do
it quickly....you've only got eight hours to
live | |
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dodgy_dave Experienced Member
Joined: 15 Jul 2002 Posts:
1779
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Posted: Fri Jun 25, 2004 1:26
pm Post
subject: |
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OctogenarianPussy
wrote: |
dodgy_dave
wrote: |
KKLEIN
wrote: |
dodgy_dave
wrote: |
Technically it's flawed,
therefore the disappointment comes in at a
technical level. Gameplay wise it is not,
therefore there really shouldn't be that much
disappointment at
all. | The cars handle great. They
smash up great. The graphics are, in most cases,
quite good. The rest of the game though isn't.
It's basically Dr1ver (okay not very
clever but what the
hell). |
And Driver 1 was
excellent.... |
The techincal flaws
impact on the gameplay. For example. If someone
gets so utterly frustrated by tanners inability
to get into a car at the crucial time to chase
someone over and over again that they literally
blow their own head off, I'd call that a
disappointing gameplay
flaw. |
But this is what I'm gonna
get flamed for. I have never run into that
problem. When I want Tanner to get into a car, he
gets into a car. Unless anyone can tell me that
actually it does happen to them quite regularly
I'm obviously going to dismiss the
point. _________________ Gamertag:
SoulSeeker86
http://users.ign.com/collection/heartstopper
- Games http://www.dvdaficionado.com/dvds.html?cat=1&id=heartstopper
- DVD | |
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dodgy_dave Experienced Member
Joined: 15 Jul 2002 Posts:
1779
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Posted: Fri Jun 25, 2004 1:28
pm Post
subject: |
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Eighthours
wrote: |
dodgy_dave
wrote: |
When I say it's not broken I
mean it's not an unplayable mess. It is very
playable. I'm sure Reflections didn't want it to
be released with the pop-up and slowdown still
in place, but then no company does and other
games are released with these technical flaws
too, not just Driver 3!
The gameplay of
Driver 3 though works exactly how it's intended
too. It's a brilliant driving game, handlings
spot on and the damaging model is the most
realistic I've seen. The missions are typical
Driver missions and are great fun, as is Take A
Ride.
And yes I'm also willing to bet
that Reflections intended to fix the technical
flaws, but they didn't, and they shouldn't get
in the way of what otherwise would be seen as a
brilliant game, especially seeing as they don't
affect gameplay. |
With respect DD, you're
very much in the minority here. The flaws do
affect gameplay greatly in my
view. |
I know I'm in the minority
and I accept that some people will obviously have
differing views to me.
From the beginning
I've been saying I don't let the flaws get in the
way of what I see to be a great game. If others
choose to then that's up to
them. _________________ Gamertag:
SoulSeeker86
http://users.ign.com/collection/heartstopper
- Games http://www.dvdaficionado.com/dvds.html?cat=1&id=heartstopper
- DVD | |
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Pug
Fugly Experienced
Member
Joined: 17 Jun 2003 Posts:
836 Location: Idiotsville
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Posted: Fri Jun 25, 2004 1:31
pm Post
subject: |
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These 'gameplay
affecting flaws'...
How frequenct are
they?
This should really be a factual
matter, but the opinions vary widely.
So,
Eighthours, or anyone claiming the flaws affect
gameplay that much - can you give us some good
examples, how many times they happened
etc? _________________ Attack of the Robot Cats from Mars!
Play it now!!! | |
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phAnt0m
buRn Experienced
Member
Joined: 27 Sep 2003 Posts:
1835 Location: Dunno
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Posted: Fri Jun 25, 2004 1:31
pm Post
subject: |
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Did you notice
that all the people you kill (with a gun as far as
I know) die in exactly the same way? They fall to
the floor in a 'star' shape (arms and legs spread
out widely).
Not something to make or
break a decision to buy the game, but it's worth
noting.
It's nice to see that you've stuck
to your guns though. It's kept the debate together
(apart from that nick1 t***), and also kept it
sensible. _________________ Join the Unnamed Forums!
>click<
NO BASTARDS!
I'm
ready for some MP DoomIIage if anyone wants a
game. | |
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bear Experienced Member
Joined: 30 Sep 2003 Posts:
1159 Location: Ireland
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Posted: Fri Jun 25, 2004 1:33
pm Post
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For many though
they have no choice about whether or not the flaws
interferes with their enjoyment as these flaws are
directly responsible for them failing
missions. | |
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Pug
Fugly Experienced
Member
Joined: 17 Jun 2003 Posts:
836 Location: Idiotsville
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Pug
Fugly Experienced
Member
Joined: 17 Jun 2003 Posts:
836 Location: Idiotsville
|
Posted: Fri Jun 25, 2004 1:34
pm Post
subject: |
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bear
wrote: |
For many though they have no
choice about whether or not the flaws interferes
with their enjoyment as these flaws are directly
responsible for them failing
missions. |
The question is, how often
does it happen? Now and again, all the time?
Can somebody give me an example of a flaw
failing a mission, and how often it
happens? _________________ Attack of the Robot Cats from Mars!
Play it now!!! | |
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phAnt0m
buRn Experienced
Member
Joined: 27 Sep 2003 Posts:
1835 Location: Dunno
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Posted: Fri Jun 25, 2004 1:37
pm Post
subject: |
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Pug Fugly
wrote: |
phAnt0m buRn
wrote: |
Not something to make or
break a decision to buy the game, but it's worth
noting. |
Hardly.. |
The point is I scrutinised
the game enough to know that.
I've kinda
contradicted everything I've said about Driv3r
because of that.
Still, the mags lied and the
game isn't good enough to be 9/10, nor bad enough
to be Gamecentral's
3/10. _________________ Join the Unnamed Forums!
>click<
NO BASTARDS!
I'm
ready for some MP DoomIIage if anyone wants a
game. | |
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