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Driv3r Reviews. Were PSM2 & XBW honest? (Part II)
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Pell
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PostPosted: Wed Jun 23, 2004 3:33 pm    Post subject: Reply with quote

bear wrote:
Pell if you would care to remeber the fact psm2 claimed their review was based on finished code maybe you could understand why people are getting so worked up over this.
I wan't aware of the fact that they stated it was finished. If they didn't say it was unfinished then fair enough, but I would say it was wrong to review an unfinished code whilst stating it was complete.
However, the XBW editor said the PS2 version was finished, only the XBox version which wasn't, so we don't actually know for sure what state the PS2 code was in.
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Eighthours
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PostPosted: Wed Jun 23, 2004 3:33 pm    Post subject: Reply with quote

Well Pell, isn't that basically ALL Atari's fault (referring to your long post above) for hyping the game to high heaven and not delivering??
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PostPosted: Wed Jun 23, 2004 3:39 pm    Post subject: Reply with quote

mrclam wrote:
With regards to mario kart DD.. I'll say it again.. and stick up for merian (soz, if i spelt that wrong).A review is an opinion, and opinion can never be wrong as it's not factual.
.. In other words.. I hate metroid prime, although most people disagree with me.. I would give it 4 out of 10.. Im not wrong in saying this, this is my personal thoughts. To get the most out of a review, you read the words and dont just look at the score.. If you read my whole page review and felt you could live with the things i've slated then you could disagree with my final score and go out and buy it..Now I have less a problem with magazines giving low scores when they deserve more than vice versa.. as if it happens the other way around i end up buying a game i dont like.But this ISNT the reviewers fault.Just because one magazine gives a game 1/10 and another 9/10 doesnt mean one is wrong and the other is right.. its.. an.. op..in..i..on...

That's not the point. If XBW & PSM2 enjoyed it fair enough, but both magazines didn't tell us about any of the faults, both magazines made the game seem almost faultless. The only thing PSM2 said was, & I quote:
Quote:
Minor pop-up, robotic pedestrians, the odd clipped animation frame - but that's the price of ambition

&:
Quote:
Tanner can escape the confines of his clunker & scurry around outside. Unfortunately, this is the weakest part of the game, BUT it is completely competent. Let's not get carried away, the on foot sections work. They're all there.

Reading that I wouldn't of had a clue. That is all they said. Reading that the game does actually sound like an 8 or a 9/10 game. We of course, along with lots of other people that paid £45 for the game, know different.

It's out of order.
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Last edited by KKLEIN on Wed Jun 23, 2004 3:42 pm; edited 1 time in total
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Pell
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PostPosted: Wed Jun 23, 2004 3:41 pm    Post subject: Reply with quote

Eighthours wrote:
Well Pell, isn't that basically ALL Atari's fault (referring to your long post above) for hyping the game to high heaven and not delivering??


Who's to say it isn't? But their faliure to deliver what was originally intended shouldn' detract from what the finished product actually is.

Remember Red Faction? We were promised that everything was destructable, that there would be all sorts of rivers and pipes and we could redirect the water flow. Well in the end we couldn't. However, these things happen over development. Things change. Just because the finished product wasn't what was originally promised doesn't mean that it should be judged on the basis of the original ideas. Instead it should be about what it ends up as.
Yes, Atari created hype. Why wouldn't they? It was damn good promotion and by the looks of sales it's worked. However, it should certainly be addressed in reviews how a game compares to it's hype. But that shouldn't count against the game itself when it comes to be judged.
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mrclam
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PostPosted: Wed Jun 23, 2004 3:42 pm    Post subject: Reply with quote

Eighthours wrote:


You will NEVER see Empire or Total Film posting a review of an unfinished film. End of.


Reason : Movies are finished a fair few months before hitting these shores.. can gaurantee they wont be reviewing the uk release. What if it gets to these shores and is censored to buggery leaving a 10 minute film... but said magazines have been written 3 months previously and say it's excellent.. could happen... it wont.. but it's a theoretical example.

There has been a fair few recorded situations where movies reviewers have reviewed a film before the final cut... more so in america... but only so their magaizne has it reviewed on the month the film is released.

Taking into account that magazines HAVE to be made months before they hit the shops.. what would you suggest they do? wait for game to be released then review it? You'll be waiting a while for a review...
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Jonny_Darko
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PostPosted: Wed Jun 23, 2004 3:48 pm    Post subject: Reply with quote

Yeah but code is ready a long time before it reaches the shops. If anything, the lead time for getting gold code reproduced on a huge scale and distrubted around the continent is longer than a magazine lead-time timescale (which in my day was about 4-5 weeks, not this 3 month rubbish), so, essentially, that argument holds no weight.
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PostPosted: Wed Jun 23, 2004 3:53 pm    Post subject: Reply with quote

Jonny_Darko wrote:
than a magazine lead-time timescale (which in my day was about 4-5 weeks, not this 3 month rubbish), so, essentially, that argument holds no weight.


3 month thing is me pulling figures out of the air.. I know it's a long time.. and deffo longer than a month.

oh i cant be arsed with this discussion.. it's taking too long to type all these long replies..
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KKLEIN
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PostPosted: Wed Jun 23, 2004 4:00 pm    Post subject: Reply with quote

What magazine does Kieron Gillen work for again, is it PC Gamer?
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Eighthours
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PostPosted: Wed Jun 23, 2004 4:01 pm    Post subject: Reply with quote

mrclam wrote:
What if it gets to these shores and is censored to buggery leaving a 10 minute film... but said magazines have been written 3 months previously and say it's excellent.. could happen... it wont.. but it's a theoretical example.

There has been a fair few recorded situations where movies reviewers have reviewed a film before the final cut... more so in america... but only so their magaizne has it reviewed on the month the film is released.


The mags I've mentioned categorically only review a final cut.

And thankfully, the days of censoring movies nastily before they reach our shores are over.
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Eighthours
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PostPosted: Wed Jun 23, 2004 4:05 pm    Post subject: Reply with quote

KKLEIN wrote:
What magazine does Kieron Gillen work for again, is it PC Gamer?


Yes. He's even said that he's never had this kind of situation crop up, because nobody gives a s*it about PC games! The legend!!
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Satako
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PostPosted: Wed Jun 23, 2004 4:13 pm    Post subject: Reply with quote

KKLEIN wrote:
What magazine does Kieron Gillen work for again, is it PC Gamer?

I think he works primarily for PC Gamer but contributes to a number of Future magazines. I know EDGE definitely list him as a contributor.
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PostPosted: Wed Jun 23, 2004 4:17 pm    Post subject: Reply with quote

mrclam wrote:
Jonny_Darko wrote:
than a magazine lead-time timescale (which in my day was about 4-5 weeks, not this 3 month rubbish), so, essentially, that argument holds no weight.


3 month thing is me pulling figures out of the air.. I know it's a long time.. and deffo longer than a month.

oh i cant be arsed with this discussion.. it's taking too long to type all these long replies..


I work in the magazine industry and in my experience a monthly title is finished 2 WEEKS before it hits the shops.

AND it is possible for sections of the mag to be given to the printers later still. Maybe only 10 days before it hits the shops. Maybe PSM2 and XBW did this to allow the wait for finished code?
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Cal
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PostPosted: Wed Jun 23, 2004 4:19 pm    Post subject: Reply with quote

This is totally on-topic - read it through and you'll see why.

Latest UK Sales Charts - Week Ending June 19

The UK has a new number one this week, but not thanks to any of the new entries that have appeared in the sales chart. Instead Splinter Cell: Pandora Tomorrow has seen sales increase by 34% - enough to knock Harry Potter from the top slot.

The highest new entry is Shrek 2 at number five, which is fairly low for such a big license but likely to be boosted by the film’s imminent release in UK cinemas. DRIV3R shouldn’t be out yet, but after numerous stores ignored the game’s official release date of this Friday it nevertheless managed to make it to number six.

Atari are unlikely to be happy at this turn of events though as the game has been getting extremely negative reviews in the press and poor world of mouth from anyone buying the game before Friday could severely impact on the game’s success.


From: http://www.gamasutra.com/


Last edited by Cal on Wed Jun 23, 2004 4:22 pm; edited 1 time in total
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Jonny_Darko
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PostPosted: Wed Jun 23, 2004 4:20 pm    Post subject: Reply with quote

Well my experience was seven years ago AND at a smaller company than Future that prolly had a crappier printers, so yeah 2 weeks is probably right.
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KKLEIN
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PostPosted: Wed Jun 23, 2004 4:22 pm    Post subject: Reply with quote

And I thought Nell (McAndrew...sorry) was going to come back on here today to give his 'hands on' opinion on the game?
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