WHY I HATE PC
GAMERS, PARTS 1-10
Part 2: The Daily Grind
The modern
gaming PC is an amazing piece of hardware. With much more raw power
than any console, capable of far superior graphics and glorious
surround sound, equipped with near-infinite versatility of control
and able to access data with lightning speed from massive hard
drives, the PC is the greatest games machine in the world. Or at
least, it would be if it wasn’t for YOU.
Work is a pain in the arse, isn’t it?
Getting up on cold winter mornings when it’s still dark, and going
home when it’s dark again so you never see daylight. Doing what some
clueless idiot tells you to while he sits back in a much nicer chair
than you get with his feet up on the desk, and making him rich while
you can barely cover your rent. Being expected to work extra hours
for free because management “streamlined” the workforce for extra
profitability, and unable to complain about it because you’ve got no
employment rights any more and even if you did they’d just up sticks
and move your job to Delhi. Getting one day a week off (two if
you’re really lucky), which you can’t enjoy because you’re too
knackered from working the rest of the week, and anyway you can’t
enjoy yourself too much because you’ve got to get up early for work
tomorrow. Man, work SUCKS.
Now, fortunately as a videogame
journalist I don’t have many of those problems (except the “barely
being able to cover the rent” one). I can sleep in as long as I like
every single day, and the only time I had anything like a proper job
was 20 years ago, when I used to have to phone huge burly builders
and unconvincingly threaten them (including, on one memorable
occasion, the winner of Scotland’s Strongest Man) because they
hadn’t paid for their Portakabin hire, the monotony only broken by
watching the occasional escapee from the abattoir across the road
make a brief, lumbering bid for freedom and life. But as far as I
can gather from my non-videogame-journalist friends, work is for
about 95% of people a miserable necessity, and breaks from it are
the only things that make life worthwhile.
So how in the name of Hairy Unicycling
Jesus can it be that, in our precious few hours of leisure time, so
many of us – and especially so many of you, PC owners - are so
determined to replicate the experience of working, without even
getting paid for it at the end? I can think of nothing more
incomprehensible than actually spending money in order to be
allowed to be pretend to be a shoemaker in an MMORPG, and then
having to put in hours and hours of labour just to “level up” and be
allowed to inhabit the game world at some kind of tolerable state of
existence where you don’t get killed by every passing rat. Yet PC
gamers tolerate – nay, almost DEMAND – that their games be padded
out by endless hours of “grinding” before they’ll take them
seriously.
It’s certainly great news for the
publishers, who get you to pay for the game and then pay for several
months of subscriptions before you have any hope of accessing the
good bits, and great news for the gold scalpers, who’ve somehow made
a business out of getting gullible chumps to pay real money for
pretend money. But aren’t games supposed to be an escape from
work? Are you really so bereft of imagination, so programmed for
your drone-like existence that you can’t even enjoy your rare and
precious leisure time unless someone structures it like a job and
doles out the rewards equally stingily? For Heaven’s sake, go and
have a game of Puzzle Bobble or something, before you completely
ruin videogames for everyone.
HATE PART
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