WHY I HATE PC
GAMERS, PARTS 1-10
Part 10:
Brand Chumpions
The modern gaming PC is an
amazing piece of hardware. With much more raw power than any console,
capable of far superior graphics and glorious surround sound, equipped
with near-infinite versatility of control and able to access data with
lightning speed from massive hard drives, the PC is the greatest games
machine in the world. Or at least, it would be if it wasn’t for YOU.
Many centuries ago, viewers, I used to
write for a games magazine for a computer called the Amiga (ask your
dad). The team on the magazine were an inquisitive bunch of scamps,
and one day, on hearing that a secret management assessment of the
mag’s strengths and weaknesses had been conducted and reported on,
some of us caused a distraction to lure the publisher away from his
office while a couple of us sneaked in and read the report. Among
many scurrilous lies (in both the pro and con columns), your
correspondent found a section on himself, under the heading “STUART
CAMPBELL – BRAND CHAMPION”.
Apparently this was (and is) a marketing term, meaning roughly that
the named person is seen as someone exhibiting great enthusiasm for,
and driving consumer loyalty to, the brand in question - which in
this particular case was seen as being the Amiga itself, in the
specific context of a games machine. In other words, your
correspondent was seen as someone who made the Amiga seem like a
great games platform by enthusing over games which were available
only for that format.
This interpretation came as something of a surprise to all of us on
the magazine, because none of us gave a damn for the Amiga as a
games machine, owned one ourselves, or cared in the slightest bit if
it succeeded as one, and we’d said so openly in the magazine on more
than one occasion - all we cared about were games, not which machine
they ran on. A machine is just a tool, and if you’ve got a tool that
doesn’t do its job very well, you buy a different one. It doesn’t
matter if Hotpoint made your fridge - if Zanussi offer a better
washing machine, that’s the one you get.
So the idea voiced on the TPCG letters pages and forum that this
column has been in some way criticising the PC as a games machine
couldn’t be missing the point by a greater distance if it tried. The
PC is capable of doing absolutely ANYTHING that any modern console
can do (with the partial exception of the DS). It’s more powerful,
more flexible, and these days it’s barely even any noisier than a
console if you put it in the living room and hook it up to your
giant plasma telly. It should be a monster crushing everything else
into insignificance. So why does it struggle to sell a fraction as
many games?
Over the last nine months, this column has tried to help, by
pointing out what the PC is capable of, if only everyone involved
with it would get their heads out of their arses. Hardware
manufacturers (and the media) should ease up on the ridiculous
tech-spec arms race that constantly excludes the majority of the
potential audience from running the latest games. Peripheral makers
must stop fighting and come up with some standardised controllers
that would free the PC from the dictatorship of the
mouse-and-keyboard nerds. But most of all, YOU need to stop being
such a hyper-defensive fanboy muppet and open your mind to the
enormous breadth of experience that PC gaming could offer if only
you could stop buying the same three tedious orc-filled games over
and over and over again. The PC is a machine. It doesn’t have
feelings. So stop treating it like your frail, defenceless little
granny and make it dance for you.
“Stuart Campbell” weeps every time he sees another fantasy RPG
full of dragons or racing sim that takes longer to learn than
driving a real car. So given that he has to read at least one PC
games magazine a month, you can see why he takes so much heroin.
HATE PART
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