Features

AP's Feature Writer Of Champions was Cam Winstanley. Before Cam: predictable features on software companies, the mechanics of games (like music and programming), Diaries of Games that (in both respects) were never finished and generally things you could expect to see in any other games magazine. Worse, with names like Two Can Play At That Game, A Whole New Ball Game and (oh dear) Stick Around For Joy.

After Cam: features on Games That Mimic Reality (say, James Dean Porsche Spider Challenge for example), Game Censorship (with three-quarters of the words blacked out to avoid giving offence), Games Versus Reality (Stunt Car Racer versus Two Laps Of The Sainsbury Car Park In A Shopping Trolley, for instance, with Helen From The RUH recording our pulse rates using a special machine)*, Doom - But Not On The Computer (chasing each other around a cellar armed with 1000-rounds-per-minute BB miniguns), What Games Would Be Like If The Amiga Had Been Invented In The 1970s, The Four Cyclists' Guide To The Apocalypse, the JFK-celebrating Unrelated Assassination Special and two Diaries of a Game that came to an end as each game was completed. (Though this was more of a coincidence.)

And, of course, the rebirth of the legendary Whatever Happened To... series. And the helicopter one, although no one really talks about that any more.* The Incredible World Of The Amiga? Sorry?

Cam. Cam's Ideas. We salute you.

(Never did learn to write "whereas" as one word, though.)