CASE 4: EASTENDERS

This is a rather older machine, but illustrates that fruit-machine manufacturers having been using the exact same fraudulent tricks for years and years.

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This RAM file demonstrates the "hold dilemma". On the second spin, two cherries will appear on the second and third reels, with the option to hold. If you elect NOT to hold the cherries, a cherry will spin in on Reel 1 on the next turn, leading the player to believe holding the cherries would have yielded a win. However, if you DO hold the cherries, a red 7 will spin in on the first reel instead.

This in itself isn't fraudulent - the machine isn't implying that making the right choice about holding will definitely give you a win. However, it does prove that the machine predetermines whether any given spin is going to result in a win or not, and that the player has no way of affecting that outcome for his own benefit.

It may also fall foul of "heartstopper" regulations, which forbid scratchcard manufacturers, for example, from creating a disproportionate number of cards with "nearly" wins on them (eg two jackpot symbols in a row and then a losing one), which tempt people to play again.

If you continue to play the RAM file after this point, you'll arrive at another win opportunity four spins later, which WILL act in the same fraudulent manner as the previous cases. A "secret" feature will light up, whereby selecting one of the reels will instantly cause that reel to spin in a line of three of the chosen symbol. No matter which you select, a predetermined number sequence will prevent you from reaching the jackpot by gambling the win.

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