A short-lived competitor to Edge (qv), rather sadly so as it was of a far higher editorial quality than publisher Paragon was (and indeed still is) usually responsible for producing. A well-written, well-informed, opinionated mag with a bold style and high production values, it sank without trace in less than a year. |
GENRE WARS - July 1995
An article about which next-generation machine was best for which type of game. The kind of thing that mags hate doing but readers love reading, which is probably why it was freelanced out.