SEWER SHARK REVIEW - February 1993
So, back we go for another try with the Mega CD.
Sega's flagship piece of kit, the big hope for the early 90s, is still awaiting that one
big game, the machine's Sonic The Hedgehog, the piece of software that people will buy the
hardware just to be able to play. It's going to have to be quick in coming, though - with
the official UK launch just a breath away, time is of the essence. Could this, a
groundbreaking Full Motion Video game, be what we've all been waiting for? As any regular reader will know, a leading question like that's only going to have one answer. Sadly, Sewer Shark isn't going to have shoppers besieging their local Dixons to splash out £270 on a Mega CD. Indeed, it's going to have a bit of a job selling itself, never mind any expensive hardware. If you've been reading up on some of our previous Mega CD reviews, particularly the likes of Thunderstorm FX and its rather better sister game Roadblaster FX, you might well, if you're the perceptive type, be expecting Sewer Shark to be an impressive-looking game boasting stunning real-life visuals but gameplay over which you have very little real control. If so, take a little moment out to pat yourself on the back. Well done. In Sewer Shark, you're a kind of futuristic Rentokil man, in control of a zappy little sewer buggy and with a mission to, er, clean up the sewers. Yes, I know it's a contradiction in terms, but at least you haven't got a princess to save at the end of it all, so be grateful for small plot mercies. You fly down the tubes and blast at a variety of nasties (an impressive total of, er, about five different types) with your buggy-mounted laser. Frequently, tunnel junctions crop up, which the digitised voice of a guide will give you directions down. Take the wrong turn and you risk running into a dead end, which is also what you'll get if you do. And that's all you do. Oh dear.
This, in fact, is the biggest handicap to the game's addictive qualities - it's hard to
make yourself play again and think 'I'll do better this time' when you're not at
all sure what you did wrong the last time. And finally, you'll have to allow for the fact
that at its heart, this is a game which in terms of depth and brainpower, makes G-LOC look
like The Secret Of Monkey Island. Sewer Shark, a bit like Thunderstorm FX only a lot more
so, does almost all of the game-playing work for you - doing screenshots, I stuck it on
demo mode for a bit while I fiddled with the screen-grabbing equipment. Or at least, I
thought I did. I was actually (without touching any of the controls, of course) playing
the game as normal |
GRAPHICS 7 SOUND 9 GAMEPLAY 4 GAME SIZE ADDICTION 7 More engaging than it first appears, but not much of a game and it won't last you long at all. 59 PERCENT |
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