NEO GEO POCKET COLOUR FEATURE - September 1999
Much like many of you Front readers, handheld videogaming
wasnt born until the start of the 1980s. For a couple of short years, Game And Watch
(see The History Of Videogames) was just about the coolest thing the trendy gamer could
have in his trousers. Then the whole idea of portable play kind of died out in favour of
the bedroom-fiddling home computer antics popularised by machines like the Spectrum and
Commodore 64. It wasnt until 1989, when Nintendo launched the Game Boy, that
everyone suddenly realised what a neat idea handheld gaming was again, and Nintendo sold
over 70 million of the diddy little consoles (though oddly, you never actually seem to see
anyone playing with one). As the 90s wore on, though, things kind of tailed away again as the Game Boy started to look more and more primitive compared to the fancy-pants machines that were ruling home screens. Last years Game Boy Color brought new life (and stupid American spelling) to the market, and now its sparked a whole new burst of activity, spearheaded by the launch this month of the Neo Geo Pocket Colour. The NGPC (Neo Geo, incidentally, means "new world") is a super-cute little handheld, fractionally smaller and much lighter than the Game Boy Color, but with superior graphics, a 25% bigger screen and twice the battery life (an amazing 40 hours from two normal AA batteries). Its more stylish-looking too (available in a variety of designs rather cooler than the GBCs lurid fluorescent look), but perhaps the biggest and most important difference is that you hold it sideways rather than vertically, which makes it much more comfortable to use if you have hands bigger than a nine-year-olds. Thats also helped by the smooth, innovative and unusual joypad, which is perfect for stuff where you need to make elegant, sweeping movements, like fighting and football games. Fighting games, in fact, are likely to be a speciality of the little Neo its makers, SNK, are most famous for their long line of beat-'em-ups on the grown-up Neo Geo home and arcade console, with games like Samurai Showdown and King Of Fighters still packing em in in arcades even now. And sure enough, the first batch of 14 NGPC games features three fighting games, including versions of those two titles. There are also classics like Puzzle Bobble and Pac-Man, a version of the awesome coin-op hit Metal Slug, and some excellent sports games like Neo Turf Masters, a golf game thats incredibly like the full-size arcade version. Excitingly, the console will also be capable of linking up with Segas new Dreamcast, although no-ones quite explained what for yet. The NGPC is a terrific little console which looks like being the first-ever genuine challenger to the Game Boys overwhelming dominance of the handheld market, so much so that Nintendo have tried to steal some of its thunder by officially announcing the follow-up to the GB, the tentatively-named Game Boy Advance. Due out next year (though Nintendos release dates arent usually the most reliable), the GBA is a 32-bit machine (ie the same level of processing power as the Playstation) which will play all your old Game Boy and Game Boy Color games, giving it an instant library of over 1000 titles. Nintendo also plan to have the GBA hook up to mobile phones and an add-on digital camera, enabling you to play against anyone in the world and watch their face while youre doing it for the ultimate in play-anywhere gaming. (Though juggling an interconnected console, camera and phone all at the same time might be a little tricky on a shaky bus.) While youre waiting for that, though and with Nintendos hostile attitude towards the UK (shown by them making us wait years after the rest of the world for the astonishingly popular Pokemon), we probably wont see the GB Advance here until sometime in 2001 - you could do a lot worse than get yourself a Neo Geo Pocket Colour. In fact, once youve had a go on one, you probably wont be able to help yourself. |