THE HISTORY OF VIDEOGAMES PART 8 - August 1999
If 1978 was the year of the colour-graphics breakthrough in
videogaming (with Sea Wolf 2), 1979 was the year things went really nuts. After the Space
Invaders-fuelled boom of the previous year, the videogame fad looked like burning out as
hundreds of almost identical rip-offs flooded the market. But that was before Galaxian. Galaxian (you could always spot the uncool kids in the playground, because they'd call it Galaxians) was in fact another fairly thinly-disguised Space Invaders variant, but it upped the style quotient by about a million percent. No longer did boring old white aliens trudge towards you in slow, orderly lines like a load of OAPs in the Tesco's checkout - these brightly-coloured sons of space bitches came hurtling right at the whites of your eyes in swooping, aerobatic attacks, all the while accompanied by a throbbing, unnerving electronic siren wail that sounded like a squadron of Stuka divebombers in formation three inches above your head. And what's more, you didn't even have the Space Invaders bunkers to hide behind - it was just you and your feeble single-beam laser against the endless bug-eyed hordes. At the time, gamers had never seen anything this intense. Galaxian was a huge smash, and almost single-handedly revived the arcade business. Phew, eh? |