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THE TOP 10 RACING GAMES
YOU'VE NEVER HEARD OF
Stuart Campbell is really old, and while this means he can’t remember
what he went to the Post Office for, he can remember loads of old
videogames that you can’t. If you indulge him by listening as he tells
you about some of them now, he promises not to go on about the war and
how it all used to be fields round here.
When it comes to retrogaming, racing
games aren’t traditionally our beloved field’s strongest suit.
Racers really came into their own in the 32-bit era, when the speedy
processors of the Playstation and the Saturn finally made proper 3D
viable, and on first look it doesn’t seem like there was all that
much for retroheads to get excited about before 1994 or so. But in
fact, that’s only true if you have an incredibly superficial
definition of what a racing game is.
Around the turn of the millennium there was a paradigm shift in the
genre (Man! I’ve always wanted to say “paradigm shift in the
genre”!), at which point it became almost impossible to get anyone
to publish any game involving cars which didn’t involve agonising,
painstaking technical driving just to get round a single lap of the
first track, adjusting your individual wheelnuts for 20 minutes
before every race, and having to work for hours and hours to
“unlock” things before the game would even let you have a go on any
of the fun courses. (Thankfully there’s a bit of a backlash going on
again at the moment, with your Burnouts and your Full Autos and your
Ridge Racers back in the picture.)
But racing games weren’t always such stuck-up dullard killjoys. In
the old days, during the war when it all used to be fields round
here, racing games came in a hundred different flavours. RG47 listed
25 of the most popular, but what about all the classics that snuck
under the radar? What about all the games that influenced some of
today’s biggest names, but never get any credit for it because only
three people ever played them? It’s an outrage! If I was you, I’d
DEMAND that someone tells you about at least ten of them RIGHT THIS
MINUTE. Write to your MP if necessary.
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10. AB COP
(Arcade/1990/Sega)

A game as pathologically shallow as AB Cop
never stood a chance of
getting a home release, but fortunately it runs a treat in MAME.
Sega’s distinctively-styled
sprite-scaling coin-ops of the early 1990s – Out Run, After Burner,
Space Harrier, and lesser lights like Galaxy Force and Power Drift –
are endlessly lionised by videogamers, which makes it all the
stranger that AB Cop has had posterity entirely pass it by. At heart
a ripoff of Chase HQ from two years earlier, AB Cop puts you in the
helmet of a law-enforcement officer on an “air bike” (hence AB),
charged with hunting down the scary alien monsters leading a set of
motorcycle gangs. Armed only with a brief but infinitely-recharging
turbo boost and a limited jump ability, you have to ram all the
bikers off their mounts before the time limit runs out, at which
point you get to tackle the giant boss head-on.
But while the formula is as generic as can be, the thing that marks
AB Cop out is the sheer frivolous joy of it. The levels are fast,
hectic and short, the bosses are mostly pretty easy, and the
shit-eating grin your character turns to flash at you at the end of
each stage sums up perfectly the 30 seconds of dumb fun you’ve just
shared and the anticipation of the next 30. It’s kind of like going
round to Burnout 3’s house and meeting his dad, who turns out to be
really funny and much more entertaining to be around than his rather
po-faced wannabe-gangsta offspring. It’s a real shame that it’s
complete rubbish like After Burner that gets remembered from that
halcyon Sega era instead of games like AB Cop, but then on the other
hand you get the pleasant surprise of discovering it now, so
everyone wins in the end. Phew!
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