25 June 2008

0-DAY REVIOOZ
Looney Tunes Cartoon Conductor (DS)

Or Ouendan Bunny, to give it a more fitting name. This should be the best thing ever, right? Combine the awesomeness of two of the DS's defining games (we don't count Elite Beat Agents here) with classic Warner cartoons and you can't go wrong, surely? Well, only a bit.


The track-select screen doesn't look like this preview shot any more. Man!

It starts off abysmally, forcing you through a tutorial even though you already know how to play bloody Ouendan, as it's sold a trillion copies everywhere. Hit Start to try to skip the tutorial and the only options you get are "Quit" (back to the menu) and "Restart" (back to the start of the tutorial, hngh). Resist smashing your DS at this point and you eventually find out that there's a slight tickle to the controls - you have to keep the stylus on the screen throughout any given sequence (1-2-3-4 etc), though you can lift it between sequences - but nothing that couldn't have been explained in a line of text. Oh, and there's also a replacement for Ouendan's disc-spinning sections, where instead notes fall down the screen and you have to tap them as they hit the circles at the bottom like an upside-down Dance Dance Revolution, but that one's incredibly obvious without instruction.

(The restart thing, incidentally, also applies in-game. So if you get an itchy nose, or drop the stylus, or have to answer the phone and you hit Start to pause, you're not actually pausing. The only places to go after that are back to the song menu or back to the start of the stage you're on, which is so idiotic it defies all rational sense.)

So grit your teeth and after a couple of minutes you'll get to the game.

 

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